Created with 3Ds Max & Vray
Primarily responsible for materials and lighting, with some minor modeling of architecture or styling. All imagery was first styled in 2D by professional stylists.
Concept animation for brand landing page
Art of the Automobile is an automotive event centered in the Boston, Ma area that started in 2016. The focus is to showcase the history from across multiple generations and exposing the public to rare cars that are normally not often seen or are in private collections, while at the same time benefiting charities through donations made by sponsors and from vehicle entries.
When I approached the project to design the brand identity for the team I knew I wanted to stick with a typeface treatment over artwork for a logo. Something that would age well over time and not look out of place when seen with a Ford Model T or Porsche 918.
With the poster designs that would promote the annual events I wanted to try using each year to use a different medium or art style from history as well.
The first year showed a double-exposure photography style centering on cars and Boston, then to the 80’s poster cars with punchy colors and airbrushed computer graphics, next was the pop-art, silk-screen. The most recent featured a 1/12 scale Porsche model that I built and painted, then staged as a full-size car pulled apart and photographed.
One day I decided I wanted to get back into model making. Last time I had done this when I was maybe 10 or 12 and used crude plastic brushes and this “airbrush” you hooked to a can of compressed air. But now I was an adult in my 40’s with some disposable income!
After watching a bunch of Youtube videos to see the various techniques, paints and equipment used I dove right in. Since my friends and I all enjoy Star Wars I decided I would practice and give each one a model for their birthday and at the end would reward myself with that white whale: The Finemolds 1/72 Millennium Falcon, with photo-etched accents and a lighting kit.
Like most builders, I’ve now amassed a small collection of yet to be done kits.
“... everything written here actually happened
No, really, it did. I've seen things and been places and met...creatures...most people can't imagine. Or wouldn't want to. Or should. It all depends on the person and the creature. But much like Gahan Wilson's "I only paint what I see", I only write about what's actually happened...”
The chapter illustrations done throughout were inspired by a paper cut-out, shadow box art style and were a fun challenge of integrating elements of the story while not revealing spoilers.
The book is available for purchase from Amazon.com
The Larz Anderson Auto Museum in Brookline, Ma had become synonymous with cars & coffee events in the Boston area.
They graciously open their beautiful property for these free events and host a huge variety of cars spanning over a hundred years.
This was some unsolicited deign work I had created because I found the events so enjoyable but didn’t have the means to make donations in a meaningful way at the time.
So I came up with a design that incorporated the existing castle graphic with some clean, playful typography that wasn’t as on the nose as other coffee themed auto events. These were used for promo emails and flyers, t-shirts and as watermarks on photos.
I also shared any photos I had taken to be freely used for promos.
UI/UX mockups for a travel planner app that would rely on local resident based suggestions and interactions. Also my first time designing an app so there was a lot to learn about the process and working with the team used for the actual coding.
Looking back there’s a lot of mistakes I never saw. But at the time the design was well received by those who saw and tried it and a few UI ideas that weren’t around at the time eventually made their way into other apps not associated with us.
There was no in-house software engineers so a lot of issues crippled even the MVP versions of the app. There was also a lot of designed by committee input so some sections became too dense with info and looked cluttered.
A successful Kickstarter campaign for an Android-on-a-stick device that turned any TV into a more enhanced smart-tv. Eventually leading to a retail launch in Walmart that was plagued with problems from as far back as the Kickstarter units.
I came on after the Kickstarter ended in order to get the retail box design, UI an other graphic elements such as the cursor ready for the Walmart release.
Many of the apps just barely ran, a lot relied on touch-screen controls to work and the Wii style remote was jittery and too sensitive. The biggest issue was streaming services wouldn’t stream in HD because the unit was “faking” the hardware and identified as a tablet. The box was update to better reflect and feature the apps that worked great on the device.
There was a lot of customer feedback about setup problems and lack of documentation at launch that wasn’t included due to cost. I designed a setup wizard specifically for the Equiso that reskinned the default Android guide. I ran these by my mom to see if they made sense and thus began my mantra of ‘make it for mom’ approach in explaining things.